Photography Club Design
Overview
I designed a High Fidelity wireframe for a fictitious photography club, using given content and client direction. Based from a previous team project that took us through the SPRINT process, which included prototyping our low-fidelity design.
My Role
I went through the whole process of sketching, prototyping and designing a low-fidelity wireframe, and finalizing the finished design from user feedback.
Technical Skills
- Figma
- Sketching
- Design Principles
- SPRINT Design Process
- Prototyping
Challenge & Process
My biggest challenge was trying to fit all of that content in without it being boring. I found breaking it up or using shapes and colours useful.
Outcomes
In the end I came out a better designer. I further developed my understanding of design principles, design strategies, and user usability.